Struct IncreaseHeightCliffOperation
This operation will increase the height of the tiles within the specified bounds, starting from the lowest corners within that bound.
Cliffs will be generated at the bounds edges.
Assembly: TycoonTerrainAssembly.dll
Syntax
public struct IncreaseHeightCliffOperation : ITerrainOperation
Constructors
IncreaseHeightCliffOperation(IntBound)
Declaration
public IncreaseHeightCliffOperation(IntBound bounds)
Parameters
Methods
ScheduleOperation(OperationContext, ref OperationResult)
Declaration
public void ScheduleOperation(OperationContext context, ref OperationResult result)
Parameters
Implements
See Also