Struct GetTilesInWaterBody
This operation will retrieve all tile positions that belong to the same water body.
That is, all connected water tiles with the same water level.
Assembly: TycoonTerrainAssembly.dll
Syntax
public struct GetTilesInWaterBody : ITerrainOperation
Constructors
GetTilesInWaterBody(int2, NativeList<int2>)
Declaration
public GetTilesInWaterBody(int2 position, NativeList<int2> results)
Parameters
Type |
Name |
Description |
Unity.Mathematics.int2 |
position |
|
Unity.Collections.NativeList<Unity.Mathematics.int2> |
results |
|
Properties
Results
Declaration
public NativeList<int2> Results { get; }
Property Value
Type |
Description |
Unity.Collections.NativeList<Unity.Mathematics.int2> |
|
Methods
ScheduleOperation(OperationContext, ref OperationResult)
Declaration
public void ScheduleOperation(OperationContext context, ref OperationResult result)
Parameters
Implements
See Also